What I found was an inconsistent experience, one contingent on both extraordinarily basic combat and insanely deep inventory and statistical systems. But, remembering the love affairs I've had with a plethora of action-RPGs in the past, I optimistically gave Zenonia 3 a go. I had no familiarity with it other than the cursory knowledge that Zenonia was an action-RPG from Gamevil, a South Korea-based developer. ![]() When tasked with reviewing Zenonia 3 on iOS, I wasn't quite sure what to expect.
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